EdvardC on DeviantArthttps://www.deviantart.com/edvardc/art/Class-Chart-461798549EdvardC

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Class Chart

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Description

This was a class progress chart I was developing for an awesome rpg computer game project I am working on. The idea was to create a symplified starting point for all the new characters, but when allow the player to develop whatever skills they want to, and by doing so it will change their class from one of the primary "Agent" "Warrior" and "Priest" into whatever combination of skills you want to. It is definitely a WIP, as I haven't tried it out yet, however the concept of not being bound by a static class system fascinates me to no end.

Please leave me comments and feel free to poke in this idea as it is young and I need to find the leaks to plug them. xD If you feel the need to critique, PLEASE say what you liked about it as well so the comments are overwhelmingly negative. ._.

Please also understand that while the individual names are not copyrighted, the organization of the ideas are.
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© 2014 - 2024 EdvardC
Comments4
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TheStripelessTiger's avatar
I like it. Always thought there should have been a more streamlined set of classes. The rules of threes is always a good start. Warrior, Mage, and Thief are the classics and balance out quite nicely. Warrior has the high hp/def with armor and weapon skills. You have the dexterous, agile rogue character that uses tactics but still has a healthy does of middle-ground on weapons/armor. Then finally the weak squishy mage that has uber magic. I always considered these 3 to be the hybridizations of all the others.